The Curious Case of Post-LAN “Covid”… Coincidence or Convenient Cover?

In the wake of the recent EWC LAN event that left the esports community reeling, a new chapter unfolds in this increasingly perplexing saga. As if on cue, reports of widespread “Covid” infections among “top players” have begun to surface, raising eyebrows and inviting skepticism from keen observers of the competitive scene.

One can't help but notice the convenient timing of these sudden illnesses. Prominent streamer zdongy, known for his candid commentary, recently shared his own experience:

“What's good Daniel? What's good man? What's up Brent? What's up Brandon? You know what man? Not bad. Third is earlier today, I just Fucking snot everywhere. That's about it. I just like, my fucking, I just feel stuffy as shit dude. Wait, you're not rocking with me? Like yesterday my fucking nose was running insanely. And now it's just stuffy as shit dude. Heh heh. But nah, actually, I feel fine. It's literally just that. So, I'm like, I'm good now. It's just literally that. That Covid shit wasn't that bad. I definitely had, I probably had one of the fucking little baby ass strains though. But that shit wasn't that bad.”

This casual dismissal of what is purportedly a “serious illness” raises pointed questions about the authenticity of these claims. Is it merely coincidence that players who struggled mightily in the EWC LAN environment—notably Jowo, Bbreadman, DiazBiffle, Hisoka, ShiftyTV, and even zdongy himself at certain points—are now conveniently “ill” and unable to showcase their usual online dominance? The timing is, to say the least, suspect. One can't help but wonder if we're witnessing a coordinated effort to explain away the stark discrepancies in performance that left fans and analysts alike scratching their heads.

The pattern is difficult to ignore. Players who once dominated online lobbies with seemingly superhuman reflexes and game sense are now conspicuously absent from their usual streaming schedules. Some have pivoted to other games entirely, while others have announced “short breaks” to focus on their health. One can't help but wonder if these breaks serve a dual purpose: allowing time for the memory of LAN failures to fade while also providing an opportunity to adjust to a post-LAN online environment.

The implications of this trend are troubling. If indeed these illnesses are being exaggerated or fabricated, it speaks to a deeper issue within the competitive gaming community. Are players so desperate to maintain their online personas that they would resort to such tactics? Or is this a symptom of a broader problem, where the pressure to perform consistently across all platforms has created an environment ripe for deception?

The casual attitude towards Covid displayed by zdongy and others is concerning in its own right. By downplaying the severity of the illness, these influential figures may be sending a dangerous message to their young and impressionable fan base. The trivialization of a global health crisis for the sake of maintaining a competitive edge is a stark reminder of the sometimes warped priorities in the world of esports.

As we continue to unravel this complex situation, it becomes increasingly clear that the esports industry is in dire need of greater transparency and accountability. The ease with which players can potentially manipulate narratives to explain away poor performance undermines the integrity of the sport and erodes trust among fans and sponsors alike.

The coming weeks will be crucial in determining the long-term fallout from these events. Will players return to their online dominance, raising further questions about the legitimacy of their skills? Or will we see a new equilibrium emerge, one that more accurately reflects the true abilities of these competitors?

One thing is certain: the esports community must remain vigilant and critical in its analysis of these trends. Only through rigorous scrutiny and a commitment to integrity can we hope to build a competitive landscape that truly rewards skill, dedication, and fair play.

As we wait for the next twist in this drama to unfold, we can't help but wonder: after the sniffles stop and the “breaks” stop, what new narrative will surface to explain the next strange change in performance? The esports community waits anxiously, expecting more questions but also hoping for answers.